Bug#918910: ITP: resvg -- SVG rendering library in Rust
Owner: Andrej Shadura <firstname.lastname@example.org>
* Package name : resvg
Version : 0.5.0
Upstream Author : Evgeniy Reizner
* URL : https://github.com/RazrFalcon/resvg
* License : MPL-2.0
Programming Lang: Rust
Description : SVG rendering library in Rust
* a Rust library
* a C library
* a CLI application
to render SVG files based on a static SVG Full 1.1 subset (see SVG
support for details).
The core idea is to make a fast, small, portable, multiple backend SVG
library designed for edge-cases.
SVG can be rendered to a raster image or to a backend's canvas (e.g. to
a QWidget via QPainter).
One of the major differences from other rendering libraries is that
resvg does a lot of preprocessing before rendering. It converts shapes
to paths, resolves attributes, removes groups and invisible elements,
fixes a lot of issues in malformed SVG files. Then it creates a simple
render tree with all elements and attributes resolved. And only then it
starts to render. So it's very easy to implement a new rendering