Bug#721086: ITP: minetest-mod-plantlife -- Minetest mod - Plantlife
Owner: Dominik George <firstname.lastname@example.org>
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* Package name : minetest-mod-plantlife
Upstream Author : Vanessa Ezetowski
* License : WTFPL, CC-BY-SA-2.0+
Programming Lang: Lua
Description : Minetest mod - Plantlife
Plantlife is a combined form of the Flowers, Jungle Grass, and Poison Ivy mods
and has been significantly rewritten and re-organized. This mod supplies all
three of these components and should be 100% compatible with mods that used
the old versions.
Its purpose is to add various kinds of flowers, cotton plants, water foliage,
poison ivy, and jungle grass in a few sizes. All of these are spawned as
normal nodes and can be collected and used in any recipes that depend on the
Spawning of plants is sensitive to the amount of available light. Flowers,
cotton, and waterlilies only spawn when there at least a signficant amount of
light. Seaweed will grow only in dimly-lit areas. Jungle grass and poison
ivy also grow in the daytime, but require less light than flowers.
Growing of jungle grass and poison ivy will only occur for plants that are on
the same surface that is necessary for them to spawn on, so they won't grow if
placed on e.g. cobble or homedecor flower pot, etc. This doesn't affect
wall-climbing poison ivy, since it uses a different growth pattern.
All plants use perlin noise to keep where they grow under control - no more
random spread of plants! In addition, the density of the plants in any region
they appear in has been fixed and brought under control.
Poison ivy is found sparsely among junglegrass, but will not grow near
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