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Re: Bug#615090: ITP: quakespasm -- an engine for iD software's Quake



Hi, thanks for your time.

On 28 February 2011 03:13, Guillem Jover <guillem@debian.org> wrote:
> How does this compare to darkplaces, which is already on the archive,
> only with a different name (nexuiz, see [0])?

Darkplaces is an engine with lots of graphics enhancements that
departs significantly from the original game.  It also has some
incompatibilities with maps and servers.  (Don't get me wrong, I love
darkplaces.)  Quakespasm is a port of Fitzquake and is nearly
identical to original GLquake except with less bugs and working on
modern OSs.  Fitz is the standard engine within the single player Q1
community but it's Windows only. Quakespasm is just the continuation
of the SDL port of Fitz that is mentioned here:
http://wiki.debian.org/Games/Quake

A very small point is that quakespasm has 'quake' in the name so it's
easier for users to find.

Cheers,
-- 
David Banks  <amoebae@gmail.com>


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