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Re: Bug#479206: ITP: libcurses-ui-poe-perl -- A subclass makes Curses::UI POE Friendly



Ron Johnson wrote:
On 05/03/08 11:03, Antony Gelberg wrote:
[snip]
This is a subclass for Curses::UI that enables it to work with POE. It
is designed to simply slide over Curses::UI. Keeping the API the same
and simply forcing Curses::UI to do all of its event handling via POE, This is a subclass for Curses::UI that enables it to work with POE. It is designed to simply slide over Curses::UI. Keeping the API the same and simply forcing Curses::UI to do all of its event handling via POE, instead of internal to itself. This allows you to use POE behind the scenes for things like networking clients, without Curses::UI breaking your programs' functionality.

I think you duplicated some sentences in the long description.


*sigh* Long day, not the first mistake I've made, thanks Ron. It should of course read:

This is a subclass for Curses::UI that enables it to work
with POE. It is designed to simply slide over Curses::UI. Keeping
the API the same and simply forcing Curses::UI to do all of its event
handling via POE, instead of internal to itself. This allows you to
use POE behind the scenes for things like networking clients, without
Curses::UI breaking your programs' functionality.


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