Re: What to put in a devel deb package
This one time, at band camp, Alejandro Arrieta Rios wrote:
>I want to make deb packages of some programs that I use (quake2 dday mod).
>I saw that source packages need *-dev packages to be built. These -dev
>packages only contain header files, or something more?
>I need a quake2-dev to start trying to make my quake2 dday mod deb package,
>but it doesnt exists. So i want to make the quake2-devel myself.
>All hints are welcomed.
What header files do you need? I've been planning on doing the same for
the same reason.
I *think* all you need to build the mods are the headers, so it should
be easy to pack them into a -dev package that installs them in
/usr/include/quake2 or somesuch.