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Re: Pingos



On Mon, 4 Mar 2002, Steve Langasek wrote:

> I also think this would be a great game to have in woody.  It would be
> even better if it wasn't i386-specific.
>
> <http://bugs.debian.org/102502>
>
> To answer James' question, although pingus itself is not i386-specific,
> the libraries it depends on (ClanLib in particular) are sadly full of
> Intelisms, and it took a fair amount of coaxing to get a working binary
> (as opposed to just a binary) on my alpha system.
Did you use the latest Debian ClanLib packages?  I do know two ClanLib
dependend games which at least are builded for all released architectures:

auric:~> madison race
      race |    0.7.0-4 |       testing | source, alpha, arm, i386, ia64, mips, mipsel, s390, sparc
      race |    0.7.0-4 |      unstable | source, alpha, arm, i386, ia64, mips, mipsel, s390, sparc

auric:~> madison trophy
    trophy |    1.0.6-4 |       testing | source, alpha, arm, i386, ia64, mips, mipsel, s390, sparc
    trophy |    1.0.6-5 |      unstable | source, alpha, arm, i386, ia64, m68k, mips, mipsel, s390, sparc

Completely unchecked there could be some problems with clanbomber

auric:~> madison clanbomber
clanbomber |    1.01a-2 |       testing | source, alpha, arm, i386, powerpc, s390, sparc
clanbomber |    1.01a-2 |      unstable | powerpc, s390, sparc
clanbomber |    1.02a-1 |      unstable | source, alpha, arm, i386

I would love to see if some people which claimed to had some success with
Pingus would come together and would prepare a NMU.  Damn, if I had some
minutes spare time I would do it.  Perhaps on the LinuxTag in Chemnitz
this will happen.

It would be of really great help if people who investigated some time
would put their results anywhere online to prevent others from starting
from scratch.

Kind regards

         Andreas.



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