Re: slink is gone, goals for potato?
On Tue, Mar 02, 1999 at 09:20:11AM -0500, Brandon Mitchell wrote:
> On Tue, 2 Mar 1999, Michael Bramer wrote:
> > The 'play'-time and the frozen time must IMHO shorter 4-5 months. Free
> > software have a to high speed for a longer release time.
> I fear the only way to shorten the freeze time is to have a disincentive
> to work on unstable. Either don't allow uploads at all, a period when
> uploads aren't allowed (near release time or near freeze time or both), or
> some other strange scheme. Unfortunately, everything I can think of to
> shorten a freeze will hurt unstable.
What about a 3 step scheme :
stable + updates
unstable -> becomes frozen when frozen ..
developpment, experimental, whatever you want to call it.
another way of shortening release time is to work with a dual team, one for
unstable, the other for development, at least for critical packages, but do we
have enough developpers for that ?