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Re: Logo contest - `MUST be manipulated entirely in the GIMP'

On Fri, 5 Feb 1999, Ean R . Schuessler wrote:
> On Thu, Feb 04, 1999 at 03:01:28PM -0500, Avery Pennarun wrote:
>  > As far as I know, the Linux penguin, FreeBSD daemon, slashdot.org logo,
> > gnome footprint, and probably even the current Debian logo are not vector
> > based and use halftones/blends/gradients.  Those are all popular logos that
> > don't have 50% of people saying "my god, that chicken is ugly!"  I say if it
> > works for them, it can work for Debian.

I think there's some misunderstanding here.  "Vector" based programs like
Illustrator can do halftones/blends/gradients just fine, and if they're done
right they look better when the image is enlarged.  The real issue isn't
vectors, it's having a resolution-independent representation.  Although blends
done in vector-based programs do have some granularity, depending on how many
steps you use when you create the blend, outlines of objects look much better
than any pixel-based image could, and if you use enough steps, it's hard to
see them even at very high resolutions.  I prefer to use a vector-based
program if possible.

But: you can do some very nice work in the GIMP.  It was used to create the
Linux penguin--see http://www.isc/tamu.edu/~lewing/linux for details.  I found
that I had almost as much control using the GIMP for the new version of my
design as I had doing the original version in Canvas--though very different
techniques are required to achieve the same effect.


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