Re: package sipp
meskes>Is it possible to include a short description about what you're talking
meskes>about? Not everyone has time and possibilities to just look up the URL.
Certainly, I was getting lazy....
(By the way, I already packaged it ...)
This is SIPP, the SImple Polygon Processor, version 3.1. SIPP is a
library for creating 3-dimensional scenes and rendering them using a
scan-line z-buffer algorithm. A scene is built up of objects which
can be transformed with rotation, translation and scaling. The
objects form hierarchies where each object can have arbitrarily many
subobjects and subsurfaces. A surface is a number of connected
polygons which are rendered with either Phong, Gouraud or flat
shading. An image can also be rendered as a line drawing of the
polygon edges without any shading at all.
.
The library supports texture mapping with textures in up to
3-dimensions and automatic interpolation of texture coordinates.
Simple anti-aliasing can be performed through oversampling. A scene
can be illuminated by an arbitrary number of light sources and a
number of different lightsources are availiable. The light from some
of them are capable of casting shadows of objects. A basic shading
algorithm is provided with the library, but the user can also use his
own shading algorithms for each surface to produce special effects.
Objects can have varying degree of transparency, controlled by the
shader.
John Lapeyre <lapeyre@physics.arizona.edu>
Tucson,AZ http://www.physics.arizona.edu/~lapeyre
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