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Re: package sipp



meskes>Is it possible to include a short description about what you're talking
meskes>about? Not everyone has time and possibilities to just look up the URL.

	Certainly,  I was getting lazy....

	(By the way, I already packaged it ...)

 This is SIPP, the SImple Polygon Processor, version 3.1.  SIPP is a
 library for creating 3-dimensional scenes and rendering them using a
 scan-line z-buffer algorithm.  A scene is built up of objects which
 can be transformed with rotation, translation and scaling.  The
 objects form hierarchies where each object can have arbitrarily many
 subobjects and subsurfaces.  A surface is a number of connected
 polygons which are rendered with either Phong, Gouraud or flat
 shading.  An image can also be rendered as a line drawing of the
 polygon edges without any shading at all.
 .
 The library supports texture mapping with textures in up to
 3-dimensions and automatic interpolation of texture coordinates.
 Simple anti-aliasing can be performed through oversampling.  A scene
 can be illuminated by an arbitrary number of light sources and a
 number of different lightsources are availiable.  The light from some
 of them are capable of casting shadows of objects.  A basic shading
 algorithm is provided with the library, but the user can also use his
 own shading algorithms for each surface to produce special effects.
 Objects can have varying degree of transparency, controlled by the
 shader.

John Lapeyre <lapeyre@physics.arizona.edu>
Tucson,AZ     http://www.physics.arizona.edu/~lapeyre



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