RFC: Layout for debian menus
Here's my thoughts as to how the revised menu tree could look:
Apps -- all normal apps
Editors -- editors (run it in xterm, if nothing else)
Net -- mail, news, web, irc, etc
Programming -- debuggers, etc
Shells -- Different shells, like bash, ksh, zsh, ...
Tools -- other tools: xclock, xmag, xman,
Viewers -- Picture viewers, gs, ...
Math -- Math apps like: gnuplot, octave, oleo,..
Graphics -- xpaint, xfig, xtiff,
Emulators -- Dosemu, ...
Sound --
System -- system administration and monitoring
Games -- games and recreations
Arcade -- (any game where reflexes count)
Puzzles -- Stuff from xpuzzles, ...
Toys -- (oneko, xeyes, etc.)
Adventure --
Board -- Like: Gnuchess, pente, gnugo
Card -- solitare, etc
Tetris-like -- games involving falling blocks
Screen --
Lock -- xlock, etc.
Screen-saver --
Root-window -- things that fill the root window
Window-managers -- (change between fvwm, afterstep, etc)
Modules -- fvwm modules, etc.
XShells -- shells (like xterm, rxvt, ...)
(running the user's login shell in them).
Some things to keep in mind:
* The tree is only 2 levels deep, I expect it will become 3 levels deep in
places when some submenus get too full. We've been advised to limit it to
3 sublevels deep so it doesn't become to hard to traverse.
* I've kept the root menu as small as possible. Currently just Apps,
Games, Screen, Window-managers and XShells are in it, and XShells is there
only becuase I can't imagine anyone not wanting a quick way to launch an
xterm :-) . I expect that if you're using a window manager like fvwm, you
can esily add more items to the root menu (for example make /Net link to
/Apps/Net if you use network tools a lot). So I think our basic root menu
should have as few entries as possible.
-- Joey
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