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Uploaded exult 0.96beta1-1 (sparc) to ftp-master



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Hash: SHA1

Format: 1.7
Date: Wed,  5 Dec 2001 14:03:29 +0100
Source: exult
Binary: exult-studio exult
Architecture: sparc
Version: 0.96beta1-1
Distribution: unstable
Urgency: low
Maintainer: Debian/sparc Build Daemon <buildd@sparc.debian.org>
Changed-By: Robert Bihlmeyer <robbe@debian.org>
Description: 
 exult      - Play Ultima VII on a decent OS
 exult-studio - Create or modify a role playing game like Ultima VII
Changes: 
 exult (0.96beta1-1) unstable; urgency=low
 .
   * The "Seeking Employment" release.
   * New upstream beta version:
     + Compressed savegames
     + Gameplay option dialog
     + Better mouse support
   * Best of all, Serpent Isle can be completed now -- change the package
     description accordingly.
   * configure.in, mapedit/Makefile.am: Use libglade-config --cflags to
     determine correct -I switches.
   * Regenerate some auto*-files due to above changes, but touch
     configure.in into the past, so that the auto*-machinery won't rebuild
     every noggin Makefile.in, aclocal.m4, and family.
   * Some g++ 3 patches no longer necessary:
     gamerend.cc, mapedit/chunklst.{h,cc}, mapedit/studio.h, objs/barge.cc
   * Removed a GPG key that I have distributed by mistake.
   * Disable shlibs hackery. Exult depends on newest g++ libs again.
Files: 
 37bcb3bde85a411284d3d3cb43f33125 926356 contrib/games extra exult_0.96beta1-1_sparc.deb
 d4ae029141c81f2336fa376e521b12a3 166846 contrib/games extra exult-studio_0.96beta1-1_sparc.deb
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