Uploaded exult 0.96beta1-1 (sparc) to ftp-master
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Hash: SHA1
Format: 1.7
Date: Wed, 5 Dec 2001 14:03:29 +0100
Source: exult
Binary: exult-studio exult
Architecture: sparc
Version: 0.96beta1-1
Distribution: unstable
Urgency: low
Maintainer: Debian/sparc Build Daemon <buildd@sparc.debian.org>
Changed-By: Robert Bihlmeyer <robbe@debian.org>
Description:
exult - Play Ultima VII on a decent OS
exult-studio - Create or modify a role playing game like Ultima VII
Changes:
exult (0.96beta1-1) unstable; urgency=low
.
* The "Seeking Employment" release.
* New upstream beta version:
+ Compressed savegames
+ Gameplay option dialog
+ Better mouse support
* Best of all, Serpent Isle can be completed now -- change the package
description accordingly.
* configure.in, mapedit/Makefile.am: Use libglade-config --cflags to
determine correct -I switches.
* Regenerate some auto*-files due to above changes, but touch
configure.in into the past, so that the auto*-machinery won't rebuild
every noggin Makefile.in, aclocal.m4, and family.
* Some g++ 3 patches no longer necessary:
gamerend.cc, mapedit/chunklst.{h,cc}, mapedit/studio.h, objs/barge.cc
* Removed a GPG key that I have distributed by mistake.
* Disable shlibs hackery. Exult depends on newest g++ libs again.
Files:
37bcb3bde85a411284d3d3cb43f33125 926356 contrib/games extra exult_0.96beta1-1_sparc.deb
d4ae029141c81f2336fa376e521b12a3 166846 contrib/games extra exult-studio_0.96beta1-1_sparc.deb
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