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Re: Ogre3d threatened with removal from testing, through freeimage



Hey Antoine,

I can't tell what is the plan upstream but I can't share a bit about our experience.

In Sight we no longer rely on FreeImage since 2018 because at this time, it was already painful to maintain and built all our dependencies on all platforms. So now we only load dds texture with the standard resource loader of Ogre. In my opinion and experience, it is anyway a better practice for a 3D renderer because you can benefit directly from the compression (DXT format), which reduces memory size, bandwidth, etc...

To sum up, it can be a totally valid option to simply not build the plugin and ship Ogre without it. 


Dr. Flavien BRIDAULT
Director of Software Development
IRCAD France & IRCAD Africa

flavien.bridault@ircad.fr

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Le 13/12/2025 à 09:57, Antoine Le Gonidec a écrit :
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freeimage is going to get removed from testing: https://eu-central-1.protection.sophos.com?d=debian.org&u=aHR0cHM6Ly9idWdzLmRlYmlhbi5vcmcvMTEyMTkxMg==&i=NjQxNDdjYjc3OWE3ZmQzMTQyZDg4YTcw&t=c2RraHFRMWV3VGY3YW9NODdXOWZKME1TcVpHTUVzZWdPTUhxQ3RkKzBpND0=&h=a1eec1a187944da3b058ad861326d320&s=AVNPUEhUT0NFTkNSWVBUSVbtVFJ6mlaKMT3QtvtazErVRtahNXPD_r4eIHGBhR8EZQ

This is going to cause a removal of Ogre3d, that build-depends on it.
And as a cascading effet, this should lead to a removal of mygui and OpenMW.

Anyone here is in contact with Ogre3d upstream,
to ensure they are aware of the poor state of freeimage and plan to migrate away from it?

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