Re: ITP: jazz2-native -- Native engine for the Jazz Jackrabbit 2 video game
Hi Antoine,
Why did you called it jazz2....native.... ?
Is it to allow co-existence with an existiing package generated with play.it ?
I guess play-it should be fixed instead, and more generaly
the packages generated by play.it & game-data-packager need
to adadapt to the packages in the official namespace.
We haven't had many name colision so far, which is nice.
The package generated with fheroes2-pkg was smoothly
replaced with the native one from fheroes2.
Could jazz2 do the same thing and replace the play.it package ?
Greetings
Alexandre
Le mar. 12 août 2025 à 17:26, Antoine Le Gonidec <vv221@debian.org> a écrit :
>
> jazz2-native, a.k.a. Jazz² Resurrection,
> is now making its way through the NEW queue.
>
> If you feel impatient, you can already give it a try:
> https://salsa.debian.org/games-team/jazz2-native
>
> If you don’t already have Jazz Jackrabbit 2 non-free game data files
> installed, installing jazz2-native automatically pulls ./play.it and
> the required collection to generate .deb packages from the GOG-provided
> installers.
>
> See the following page for more details on ./play.it usage:
> https://wiki.debian.org/Games/PlayIt
>
> game-data-packager could probably be updated to be used as an
> alternative to ./play.it to provide the non-free game data files.
> If you want to work on such an update, please get in touch with me
> before patching jazz2-native in any way, to prevent breaking
> ./play.it support by accident.
>
> PS: Death Killer, I added you in copy in case you want to keep an eye
> on the process of your engine integration into Debian.
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