[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

orphaning some game-related packages

Hey folks,

I've decided to remove myself from the Uploaders field of the following Games
Team packages:

• chocolate-doom
• crispy-doom (note: vcs is in the "debian"/collab-maint project, not "games-team")
• deutex
• freedoom
• rott
• doom-wad-shareware
• prboom-plus

For each I'll wait a few months to see whether there's an upload and if not,
I'll probably do a QA upload to action this for the archive. At the very least
I will do this before the next freeze.

I've also decided to orphan the following games-related packages which are not
maintained by the Games Team. Perhaps you would be interested in adopting them?

• glbsp
• zdbsp
• wadc (VCS is on github, new maintainer should probably clone to salsa)

I haven't yet performed a package upload to action these orphans.

I'm upstream for wadc. I'd love to see it continue to exist in Debian, and am
happy to facilitiate that from the upstream side of the fence.

WadC is a Doom-format map editor, as is Eureka which is in the archive. WadC
depends upon an external node-builder (Eureka does not, it internalised the one
it uses). There are two in the archive: the two above that I am also orphaning.

I would suggest that glbsp is actually dropped from the archive, I don't think
it offers any advantages over zdbsp and is dead upstream. (it was forked into an
internal copy in Eureka, and the author has moved on to write "ajbsp" instead.
there's also the unpackaged "zokumbsp" which is of interest to some mappers.)

For completion's sake, I have *not* removed myself from game-data-packager.
I'm not sure what my plans are for participating in that going forward, I
think I would like to get back involved again, but I'm not sure. Not ruling
it out at least ☺

Best wishes


⣾⠁⢠⠒⠀⣿⡁ Jonathan Dowland
⢿⡄⠘⠷⠚⠋⠀ https://jmtd.net

Reply to: