Re: could debian-devel-games take ownership of angband ?
at bottom :-
On 25/08/2018, Markus Koschany <email@example.com> wrote:
> Am 24.08.2018 um 21:52 schrieb shirish शिरीष:
>> Dear all,
>> Angband upstream has been quite active but for some reason the
>> downstream maintainer has been not :(
>> See https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=799358#15 and
>> there has been no answer.
>> It would be nice if we can have the new package under the
>> debian-games-team banner. While I don't know any programming per-se,
>> am completely willing to test out any test-builds of a new angband
>> package to see and report if it fails somewhere.
>> Look forward to know more.
> I agree with Tobi. Angband is a candidate for the salvaging process.
> You or someone else could also update the package and ask for
> sponsorship. Make your intention clear in a bug report and then just NMU
> the package.
I do not have any programming chops. I could not get it to compile
and found out on the forums from one of Debian stretch users that
because gcc use pie (for ASLR) and then saw this stackoverflow
conversation which explained what it is all about.
My motivations are and were somewhat different. I was looking at
games which have been ported to libsdl2 but in Debian repo. are still
using sdl1.2 here. One of those packages turned out to be angband. I
did hear some whisperings of it being moved to SDL2 but as I can't
get it to compile cleanly can't do much about it .
But as shared am ready to test if anybody can make a debian package
out of it which fulfills Debian policy :)
there are few people who still play it
and if somebody does package and RFS, could talk about the package in
itsfoss.com . There are people who still like both ASCII rogue-likes
and other low-poly pixel art graphic resolution games :)
Shirish Agarwal शिरीष अग्रवाल
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