Hello, Am 08.05.2018 um 21:28 schrieb Gerardo Ballabio: > Hello Markus and all, > this took more time than I expected for various reasons, and I'll > probably keep moving quite slowly (you know, life and all that), but I'm > not giving up ;-) > > I've read the Mentors FAQ, packaging tutorial and New Maintainer's > Guide. I will read also Policy and Developer's Reference, but I guess > now it's time to start doing some actual work. > > As I understand it, I should: > - check that nobody is already working on the package (done) > - file an ITP bug > - start packaging > > Correct? Please let me know if you are subscribed to the debian-devel-games@lists.debian.org and I will drop you from CC. It's completely fine to take your time because I know for myself that you have to dedicate some time to get used to the way how Debian works. :) Filing an ITP bug would be a natural choice if you intend to package galois for Debian. It seems like some bureaucratic act at first but it usually prevents that several people work on the same thing thus we all can avoid double work. I suggest to "just" start packaging after you have filed the ITP bug report. An efficient way to accomplish your goal is to learn from existing packages. Just check out similar packages maintained in Debian. Maybe https://qa.debian.org/developer.php?login=pkg-games-devel@lists.alioth.debian.org might give you some hints. Regards, Markus
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