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Alternatives for tolua++?



Fellow games maintainers,

I'm sure that some of you have been dealing with issues relating to the upstream abandonment of tolua++ (note the broken homepage link at [1]). I'm also involved upstream with the WorldForge project [2] and this has become a serious problem for them; a problem shared by a related project, CEGUI [3]. Various discussions have brought up a number of options [4][5][6][7] including switching to another system (such as OOLua [8]) or collectively adopting tolua++ for future development.

Have any of you been dealing with this issue? If so, what solutions have you come up with? Migrating a very large codebase to a new system is a daunting task and unlikely to happen without a volunteer (there currently isn't one). However, continuing to use a system that is not being maintained, much less actively developed, isn't really a viable long-term solution.

Since all of these packages are currently being maintained in Debian, it would certainly behoove us to help these (and possibly other?) upstreams figure out an effective and sustainable long-term solution.

Thanks in advance for any thoughts or suggestions!

-Olek


[1] https://packages.qa.debian.org/t/tolua++.html
[2] https://wiki.debian.org/Games/WorldForge
[3] https://packages.qa.debian.org/c/cegui-mk2.html
[4] https://bugs.launchpad.net/ember/+bug/1498142
[5] https://bugs.launchpad.net/ember/+bug/1299959
[6] http://mail.worldforge.org/pipermail/general/2015-September/008523.html
[7] https://bitbucket.org/cegui/cegui/issues/1074/moving-from-tolua-bridge
[8] https://oolua.org/


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