Re: Bug#796557: ITP: openomf -- Open Source remake of "One Must Fall 2097"
Le samedi 22 août 2015, 17:24:16 Andreas Gnau a écrit :
> Package: wnpp
> Severity: wishlist
> Owner: Andreas Gnau <Rondom@Rondom.de>
> * Package name : openomf
> Version : 0.6.5
> Upstream Author : Tuomas Virtanen <firstname.lastname@example.org> and others
> * URL : https://github.com/omf2097/openomf
> * License : MIT
> Programming Lang: C++
> Description : Open Source remake of "One Must Fall 2097"
Hey, I loved this game and it's music !
I had already contacted upstream begin of this year.
he replied back then that the game was quite not done;
well there have been some commits since,
maybe it'll be good enough for Stretch goal with a bit of luck,
an half-broken engine would be kind of deceptive for users.
As this engine would need a mix off the original + new assets;
please store data in /usr/share/games/openomf .
One more pedantic way would have been to store the original data in
/usr/share/games/one-must-fall (engine-agnostic name)
and new data + a linkfarm in
for the theorical case that an other OMF-compatbile engine someday appears.
But that has little chance to happen & it's not an absolute "rule/policy":
for already packaged engines (eg: dxx-rebirth for Descent 1&2);
G-D-P sticks to already defined namespace. (usr/share/games/d1x-rebirth)
>De : Tuomas Virtanen <email@example.com>
>À : Alexandre Detiste <firstname.lastname@example.org>
>Date : 13/02/2015 15:54
>OpenOMF is not done, and therefore we're not currently really
>comfortable in pushing it into any official repository. Our own packages
>work well enough for now.
>The paths we are using are not really final either. Even so, note that
>/usr/share/openomf doesn't contain only the old gamefiles; it will/does
>also contain OpenOMF plugins and new game resources.