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Re: Bug#796557: ITP: openomf -- Open Source remake of "One Must Fall 2097"



Le samedi 22 août 2015, 17:24:16 Andreas Gnau a écrit :
> Package: wnpp
> Severity: wishlist
> Owner: Andreas Gnau <Rondom@Rondom.de>
> 
> * Package name    : openomf
>   Version         : 0.6.5
>   Upstream Author : Tuomas Virtanen <katajakasa@gmail.com> and others
> * URL             : https://github.com/omf2097/openomf
> * License         : MIT
>   Programming Lang: C++
>   Description     : Open Source remake of "One Must Fall 2097"

Hey, I loved this game and it's music !

I had already contacted upstream begin of this year.
he replied back then that the game was quite not done;
well there have been some commits since,
maybe it'll be good enough for Stretch goal with a bit of luck,
an half-broken engine would be kind of deceptive for users.

As this engine would need a mix off the original + new assets;
please store data in /usr/share/games/openomf .

One more pedantic way would have been to store the original data in
/usr/share/games/one-must-fall (engine-agnostic name)
and new data + a linkfarm in 
/usr/share/games/openomf 
for the theorical case that an other OMF-compatbile engine someday appears.

But that has little chance to happen & it's not an absolute "rule/policy":
for already packaged engines (eg: dxx-rebirth for Descent 1&2);
G-D-P sticks to already defined namespace. (usr/share/games/d1x-rebirth)


>De :	Tuomas Virtanen <katajakasa@gmail.com>
>À :	Alexandre Detiste <alexandre.detiste@gmail.com>
>Date :	13/02/2015 15:54
>Hey,
>
>OpenOMF is not done, and therefore we're not currently really
>comfortable in pushing it into any official repository. Our own packages
>work well enough for now.
>
>The paths we are using are not really final either. Even so, note that
>/usr/share/openomf doesn't contain only the old gamefiles; it will/does
>also contain OpenOMF plugins and new game resources.


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