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Re: Love2d Game Packaging Policy



I think it's a good idea. I'm really looking forward to having more
love2d games in the archive.

As a side note, please notice that I'm shipping all the love packahes
with versioned binary names, such as love-0.8, and love is really a
link provide by the alternatives mechanism. Even though the current
love packages in the archive have all the same name, and thus are not
installable together at the moment, the system is prepared to do so
when needed. In fact, this is a remnant of the older times when there
was a big API change between releases, and some users needed to
install two versions of love at the same time. I would like to keep
this feature in place, as it is a convenient one and doesn't give any
troubles, althought of course it's a debatable decision. We might want
to take that into account in the policy if we wanted, or just ignore
it.

Greetings and thanks,
Miry

PS: I'm still getting up to date with my tasks in Debian, but as soon
as I have some time, and I've finished what I have pending, if no one
has sponsored Mr Rescue before, I offer myself to do it. If anyone
steps in earlier, of course, much better :)

2014/1/9 Steven Hamilton <oz@scorch.net>:
> Hi All,
> I'd to propose the below linked policy as a standard for packaging
> love2d games. This is following from my packaging work on Mr Rescue
> (still to be sponsored) and Mari0 (dropped due to
> non-freeness). Comments please?
>
> P.S. Can't see to get #!/bin/bash to show up in moinmoin. :)
>
> https://wiki.debian.org/Games/Love2d
>
> --
> Steven Hamilton
> I don't look like two zombies
>
>
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