On 22.08.2013 17:13, Anton Balashov wrote: [...] > Hi, Markus > It awesome to make ufo-ai for Debian! :) > I want to test it, but, sorry, can't understand yet where can I get > ../ufoai_2.5~git20130818.orig.tar.{bz2,gz,lzma,xz} ? :) > You can run gbp-clone git://anonscm.debian.org/pkg-games/ufoai.git to obtain the main source package with master/upstream/pristine-tar branch and build the game with e.g. git-buildpackage. For getting the other three data tarballs, you have to run debian/rules get-orig-source debian/rules get-orig-ufoai-data debian/rules get-orig-ufoai-music debian/rules get-orig-ufoai-maps debian/rules get-orig-ufoai (optional), if you dislike the gbp layout. Please be prepared that you will clone the entire upstream git repository (4 GB) and create three source tarballs which are in total ~850 MB large. You will also need to install ufomodel and ufo2map (ufoai-tools) to compile the models and maps after you have compiled all binaries in ufoai git. Compiling the maps can take ages depending on your system and the amount of parallel job executions. If you can produce identical maps that match those md5sums, you will be promoted. :) http://ufoai.org/maps/2.5/MAPS You can also save some time with cd base zip -r 0maps.pk3 . -i maps/\*.bsp maps/\.ump to get the precompiled maps. Hope this helps Cheers, Markus
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