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Re: Bug#598406: ITP: vavoom -- The most advanced Doom/Heretic/Hexen/Strife source port around!



On Fri, Sep 02, 2011 at 09:52:30AM +0100, Jon Dowland wrote:
> On Wed, Jun 08, 2011 at 08:32:17PM -0300, gustavo panizzo <gfa> wrote:
> > i think the package is ready to be uploaded, i improved Recommends and
> > fix a lintian warning (newest lintian)
> 
> Hi,
> 
> I reviewed the package last night.  Sorry for the long delay.  Here's my notes:
> 
> There are a few lintian warnings. Comments on them:
> 
> 
> > W: vavoom source: format-3.0-but-debian-changes-patch
> 
> the file debian/patches/debian-changes-1.32-1 needs renaming to something
> descriptive and the patch itself documenting (replacing the stuff above 
> the actual patch in the file with a description; ideally filling out some
> of the example patch description things there).
i've renamed the patch and add a description
> 
> > E: vavoom: helper-templates-in-copyright
> 
> If you change "Upstream Author(s):" in debian/copyright to "Upstream Author:"
> you'll get rid of this warning.
> 
> > W: vavoom: binary-without-manpage usr/games/vlaunch
> 
> We've already discussed this (not a blocker for initial upload)… but, do you
> intend to resolve it eventually?
no, i don't think is useful to have manpages for gui programs
command line vavoom and vavoom-dedicated have their manpages
> 
> Other package comments:
> 
> > Recommends: 
> >  game-data-packager | doom-wad-shareware | doom-wad | doom2-wad | plutonia-wad | tnt-wad
> 
> I think this should be something like
> 
> > Recommends: doom-wad | heretic-wad | game-data-packager
> 
> because:
> 
>  * if the user satisfies doom-wad or heretic-wad, there's no need for g-d-p
>  * doom-wad is a virtual name provided by *any* doom wad, e.g. plutonia, tnt,
>    doom2, all provide it; so there's no need to enumerate all the concrete
>    names
i've done that, also i've added  Provides: doom-engine, heretic-engine

> 
> You've joined the games team.  Do you intend to maintain this package as part
> of the team? If so, you should move your name to an Uploaders: header in
> debian/control and change Maintainer to:
> 
> > Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
> 
done
> I would suggest some tweaks and an expansion to the description.
> 
>  * "source port" is a term used inside the doom community which doesn't really
>    make sense outside of it anymore.  A better phrase is 'engine'.
>  * you should note you need game data to make use of it (see descriptions of
>    prboom, chocolate-doom for examples)
i just uploaded to mentors.debian.net, pls check in a few hours

thanks
> 
> 
> -- 
> Jon Dowland
> 

-- 
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