Re: RFS: zdoom
Jon,
thank you for your explanations!.
I uploaded it to mentors, It would be great if you could take a l
----- Ursprüngliche Message -----
> Von: Jon Dowland <jmtd@debian.org>
> Gesendet: 10:55 Donnerstag, 1.September 2011
>
> On Thu, Sep 01, 2011 at 09:14:49AM +0100, Jon Dowland wrote:
> Zdoom is, from Debian's perspective, unfortunately non-free, and the fmod
> dependency likewise. Thus it cannot go into Debian proper, but can live in
> the "non-free" archive. This is a distinction that some people feel
> strongly
> about and others less so. My enthusiasm for working on things in Debian
> diminishes if they are not in main.
I perfectly understand that. I'm myself not happy with the situation...
> Having said that, I would be prepared to sponsor uploads of zdoom into non-free
> on behalf of someone who was interested in maintaining the package.
>
> Separately, I once had a dislike of packages (like flashplugin-nonfree) which
> don't actually contain the program they purport to package, but download
> bits
> of it from the net in postinst. I wrote doom-package to try and encapsulate my
> opinion on the best way to handle this (largely based on the way
> 'java-package'
> worked at the time); doom-package became game-package and later
> game-data-packager.
>
> If you prepared a source package which was zdoom + fmod, I'd take a look at
> it.
Sorry for not understanding you right in the first place! I deleted zdoom-installer
from mentors and built a zdoom source package that includes those parts from
fmod that are needed.
Thanks a lot for your help!
Johey
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