[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

cegui library for ogre

Hi all,
    First of all please CC me if somebody responds. I am not
subscribed to the list.

  I want/ed to build a game called sumwars.

See http://sumwars.org/index.php?p=2

As can be seen from that webpage it needs

"Note that Summoning Wars 0.5.4 requires Ogre version>=1.7.0 and CEGUI
Version>=0.7.0 . If you have trouble getting these libs, try using the
precompiled build"

So I put up bug 631543


Where Manuel says


As the changelog entry of 1.7.1-1 says:
   * CEGUI-OGRE Renderer is not present (so the 3 related binary packages go


In other words, AFAIK the OgreCEGUIRenderer (or CEGUIOgreRenderer?) is now
in CEGUI and not in Ogre, and this bug should be closed or reassigned to
CEGUI, I think.

Now I am just a user, not a programmer. I do see that there is now a
separate CEGUI library as well.

$ aptitude show libcegui-mk2-0.7.5
Package: libcegui-mk2-0.7.5
State: installed
Automatically installed: no
Version: 0.7.5-1
Priority: optional
Section: libs
Maintainer: Muammar El Khatib <muammar@debian.org>
Uncompressed Size: 5,214 k
Depends: libc6 (>= 2.2.5), libdevil1c2, libexpat1 (>= 1.95.8), libfreeimage3
         (>= 3.10.0), libfreetype6 (>= 2.2.1), libgcc1 (>= 1:4.1.1),
         libgl1-mesa-glx | libgl1, libglu1-mesa | libglu1, libjpeg62 (>=
         6b1), liblcms1 (>= 1.15-1), liblua5.1-0, libmng1 (>= 1.0.10),
         libpcre3 (>= 7.7), libpng12-0 (>= 1.2.13-4), libstdc++6 (>= 4.4.0),
         libtiff4, libxcursor1 (> 1.1.2), libxerces-c28, libxml2 (>= 2.7.4),
         libxpm4, libxxf86vm1, zlib1g (>= 1:1.1.4)
Conflicts: libcegui-mk2-0c2a
Replaces: libcegui-mk2-0c2a
Description: Crazy Eddie's GUI (libraries)
 CEGUI is a free library providing windowing and widgets for graphics APIs
 and engines where such functionality is not natively available or is
 severely lacking. The library is written in C++, is object oriented, and is
 primarily targeted at games developers who should be spending their time
 creating great games, not building GUI sub-systems

 This version of CEGUI natively supports the OpenGL rendering target.
Homepage: http://www.cegui.org.uk/

I do see couple of other packages as well,

libcegui-mk2-1 and libcegui-mk2-dev

Reading from the description as can be seen the last line :-

"This version of CEGUI natively supports the OpenGL rendering target."

Now nowhere in the description is ogre mentioned.

I also read the page at http://www.ogre3d.org/tikiwiki/Building+CEGUI

Perhaps the most relevant line :-

"The recommended approach however is to build CEGUI against the Ogre
version you want to use. "

Now does it mean that there is a need of another library something like

libcegui-ogre-0.7 or some name like this ? or am I misunderstanding
the whole thing ?

Looking forward for info.

Sorry for all the noise.
          Shirish Agarwal  शिरीष अग्रवाल
  My quotes in this email licensed under CC 3.0
065C 6D79 A68C E7EA 52B3  8D70 950D 53FB 729A 8B17

Reply to: