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cegui library for ogre



Hi all,
    First of all please CC me if somebody responds. I am not
subscribed to the list.

  I want/ed to build a game called sumwars.

See http://sumwars.org/index.php?p=2

As can be seen from that webpage it needs

"Note that Summoning Wars 0.5.4 requires Ogre version>=1.7.0 and CEGUI
Version>=0.7.0 . If you have trouble getting these libs, try using the
precompiled build"

So I put up bug 631543

http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=631543

Where Manuel says

Hello,

As the changelog entry of 1.7.1-1 says:
   * CEGUI-OGRE Renderer is not present (so the 3 related binary packages go
     away).

Also:
http://www.ogre3d.org/tikiwiki/Building+CEGUI

In other words, AFAIK the OgreCEGUIRenderer (or CEGUIOgreRenderer?) is now
in CEGUI and not in Ogre, and this bug should be closed or reassigned to
CEGUI, I think.

Now I am just a user, not a programmer. I do see that there is now a
separate CEGUI library as well.

$ aptitude show libcegui-mk2-0.7.5
Package: libcegui-mk2-0.7.5
State: installed
Automatically installed: no
Version: 0.7.5-1
Priority: optional
Section: libs
Maintainer: Muammar El Khatib <muammar@debian.org>
Uncompressed Size: 5,214 k
Depends: libc6 (>= 2.2.5), libdevil1c2, libexpat1 (>= 1.95.8), libfreeimage3
         (>= 3.10.0), libfreetype6 (>= 2.2.1), libgcc1 (>= 1:4.1.1),
         libgl1-mesa-glx | libgl1, libglu1-mesa | libglu1, libjpeg62 (>=
         6b1), liblcms1 (>= 1.15-1), liblua5.1-0, libmng1 (>= 1.0.10),
         libpcre3 (>= 7.7), libpng12-0 (>= 1.2.13-4), libstdc++6 (>= 4.4.0),
         libtiff4, libxcursor1 (> 1.1.2), libxerces-c28, libxml2 (>= 2.7.4),
         libxpm4, libxxf86vm1, zlib1g (>= 1:1.1.4)
Conflicts: libcegui-mk2-0c2a
Replaces: libcegui-mk2-0c2a
Description: Crazy Eddie's GUI (libraries)
 CEGUI is a free library providing windowing and widgets for graphics APIs
 and engines where such functionality is not natively available or is
 severely lacking. The library is written in C++, is object oriented, and is
 primarily targeted at games developers who should be spending their time
 creating great games, not building GUI sub-systems

 This version of CEGUI natively supports the OpenGL rendering target.
Homepage: http://www.cegui.org.uk/

I do see couple of other packages as well,

libcegui-mk2-1 and libcegui-mk2-dev

Reading from the description as can be seen the last line :-

"This version of CEGUI natively supports the OpenGL rendering target."

Now nowhere in the description is ogre mentioned.

I also read the page at http://www.ogre3d.org/tikiwiki/Building+CEGUI

Perhaps the most relevant line :-

"The recommended approach however is to build CEGUI against the Ogre
version you want to use. "

Now does it mean that there is a need of another library something like

libcegui-ogre-0.7 or some name like this ? or am I misunderstanding
the whole thing ?

Looking forward for info.

Sorry for all the noise.
-- 
          Regards,
          Shirish Agarwal  शिरीष अग्रवाल
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