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At the last #debian-games meeting there was also a short discussion about
global highscore management. There has already been discussion about that on
this mailing list, and there is a wiki page with a recommendation[1]. However,
there is no standard apart from how to properly open a setgid highscore file.

There have also been ideas about a peer-to-peer protocol to share
highscores[2]. But perhaps it is also possible to write a dbus specification
for highscore announcements and queries, so that a dbus listener can manage the
high scores? This would mean games do not have to use setgid permissions


[0] http://www.freedesktop.org/wiki/Games/Upstream
[1] http://lists.debian.org/debian-devel-games/2011/06/msg00061.html

Met vriendelijke groet / with kind regards,
      Guus Sliepen <guus@debian.org>

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