Re: Patches to fix fullscreen games viewport issues with recent Xorg versions
2009/11/11 Hans de Goede <firstname.lastname@example.org>:
> With recent Xorg versions XF86VidModeSetViewPort() does not seem to
> do anything. So fullscreen games which place an undecorated window
> at 0,0 and then do XF86VidModeSetViewPort(.., 0, 0) no may end up with
> the viewport wrong (showing part of the game and part of the
> This can be workedaround by doing a XWarpPointer() call to 0, 0
> before XF86VidModeSwitchToMode().
> SDL is already doing this, attached are patches for:
> ClanLib-0.8 / 1.0 (0.6 and 2.x are not affected)
Do you know from which version of Xorg is this happening, and if the
fix works properly with previous versions?