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Re: Games from Parallel Realities and non-free/illegal data

On Tue, Aug 25, 2009 at 06:19:20PM +0200, Sylvain Beucler wrote:
> - illegaly distributed data (mainly musics, sounds) - which needs to
>   be removed in any case
> - data created by Parallel Realities that they explicitely declared
>   non-free as seen above (levels, texts, 3D models, etc.)

I'll have a go at explaining Sylvain's point in different words.

PR game engines:
  PR have clearly stated that these are GPL.

PR game data, before Debian/Fedora's cleanup:
  PR have stated these are non-free.
  In the first few messages of that Happy Penguin thread, they
  state that the GPL covers the engine code only.

PR game data, after Debian/Fedora's cleanup:
  No licensing statement from PR, other than the "non-free"
  (non-distributable) that covers the pre-cleanup data.

> Unless there's another statement about PR's data?

I think Sylvain's got a point, but it's a kick in the teeth for
the folks who spent time packaging these games, and the folks who
want to play them.  Hopefully PR will clarify their position.

> Given the above, I think we need to request a section change to
> 'non-free' for blowars and blobandconquer.

I think whatever is left after cleaning would be either free or
undistributable, nothing in non-free.

Given Hans talking to upstream, I think it's implied that
what's left after cleaning should be distributable (
); but I'm not the person to ask.

(IANAL, etc)

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