Re: Games from Parallel Realities and non-free/illegal data
On Tue, Aug 25, 2009 at 06:19:20PM +0200, Sylvain Beucler wrote:
> - illegaly distributed data (mainly musics, sounds) - which needs to
> be removed in any case
> - data created by Parallel Realities that they explicitely declared
> non-free as seen above (levels, texts, 3D models, etc.)
I'll have a go at explaining Sylvain's point in different words.
PR game engines:
PR have clearly stated that these are GPL.
PR game data, before Debian/Fedora's cleanup:
PR have stated these are non-free.
In the first few messages of that Happy Penguin thread, they
state that the GPL covers the engine code only.
PR game data, after Debian/Fedora's cleanup:
No licensing statement from PR, other than the "non-free"
(non-distributable) that covers the pre-cleanup data.
> Unless there's another statement about PR's data?
I think Sylvain's got a point, but it's a kick in the teeth for
the folks who spent time packaging these games, and the folks who
want to play them. Hopefully PR will clarify their position.
> Given the above, I think we need to request a section change to
> 'non-free' for blowars and blobandconquer.
I think whatever is left after cleaning would be either free or
undistributable, nothing in non-free.
Given Hans talking to upstream, I think it's implied that
what's left after cleaning should be distributable (
); but I'm not the person to ask.