Re: tuxcap and atomic worm (Re: source code of "atomic worm)
- To: "W.P. van Paassen" <wp.van.paassen@gmail.com>
- Cc: Bart Martens <bartm@debian.org>, Tony Oakden <tony@charliedoggames.com>, Debian Games Team <debian-devel-games@lists.debian.org>
- Subject: Re: tuxcap and atomic worm (Re: source code of "atomic worm)
- From: Miriam Ruiz <miriam@debian.org>
- Date: Sun, 12 Jul 2009 03:06:39 +0200
- Message-id: <[🔎] 4671dd0c0907111806j4a63a811r47829964af9456bf@mail.gmail.com>
- In-reply-to: <317cb2ea0906091429i6e5b9cb8waf10be9f1e591013@mail.gmail.com>
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2009/6/9 W.P. van Paassen <wp.van.paassen@gmail.com>:
> Hi,
>
>> First, I need to make sure that all the stuff in tuxcap-build/ is
>> DFSG-Free and the owner of the copyright of those contents (music,
>> fonts, sounds, images...). If they're covered by the same license as
>> the program there should be no problem with that.
>
> I've asked in the forums if I could include the data
> see
> http://developer.popcap.com/forums/showthread.php?t=3396
>
> I think as all included data files are part of the PopCap Games
> Framework, it is all covered by the PopCap license. We may need more
> confirmation from PopCap on this though.
Hi!
Any news on this?
Greetings and thanks,
Miry
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