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Littlest Goddess in Debian



Hi Gordon,

My name is Miriam Ruiz, I am a Debian Developer and member of the
Debian/Ubuntu Games Team. I just found your game Littlest Goddess [1]
and I find it really cool!

I'm planning to package it for Debian and Ubuntu, so that it is
available in the repositories. I understand that the code is licensed
under GPL v3 or above, and the artwork under CC-by-sa 3.0, which is
great.

You also seem to be using 3rd party music and sounds, obtained from
different places (*). The music seems to be licensed under CC-by 3.0,
and the sounds seem to be covered by digifish license agreement [3]
(which is probably not free according to Debian Free Software
Guidelines), and Creative Commons Sampling Plus 1.0 License [4] [5]
(which doesn't seem to be DFSG-free either). I guess the sounds will
have to be replaced if we want to put the game in Debian main. Am I
right in this?

Greetings and lots of thanks,
Miry

[1] http://www.pyweek.org/e/CS-L/
[2] http://www.incompetech.com/m/c/royalty-free/licenses/
[3] http://www.digifishmusic.com/license.htm
[4] http://www.freesound.org/samplesViewSingle.php?id=49139
[5] http://creativecommons.org/licenses/sampling+/1.0/


(*) AUTHORS file:

Main engine code:
    Gordon K Allott (General Public Licence 3.0)

Actor Code, Fixes:
    Jeiel Aranal (General Public Licence 3.0)

Artwork:
    Jeiel Aranal (Creative Commons 3.0 by sa -
http://creativecommons.org/licenses/by-sa/3.0/ph/)

Music:
    "Somewhere Sunny"
    "Infados"
    "Interloper"

    - Kevin MacLeod (http://www.incompetech.com)

Sound Effects:
    "32937__digifishmusic__Grandfather_Clock_digifish" - www.digifishmusic.com.
    "49139__smidoid__cracking" - smidoid
(http://www.freesound.org/usersViewSingle.php?id=485393)


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