[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: Lost Labyrinth



OoO En ce  début d'après-midi nuageux du lundi 12  mai 2008, vers 14:46,
je disais:

>> I am new to this list so I first want to say hello to everybody.

>> Since a few days we can compile our game Lost Labyrinth with a free compiler. 
>> So the whole game is open source now.
>> It is written in purebasic which is commercial. But the new compiler 
>> translates it to c++ and creates an executable.

>> I would like to know if somebody here would like to maintain it.
>> Create a deb for it (I already have a script that creates a deb for the 
>> version with the old compiler) and maintain it for debian.

>> Maybe this would be a nice addition for the games sector of debian?

> Hi Markus!

> You may want to ask debian-games team. I put them in copy.

Oups, wrong list.

>> Markus

>> P.S. 
>> The homepage is:	www.lostlabyrinth.com
>> The code is here on sourceforge in the svn: www.sf.net/projects/lostlabyrinth
>> To compile it we have to do the following:
>> Change to lostlaby/elice and then "make laby-svn".
>> Some packages have to be installed for that:
>> ruby, g++, libsdl1.2-dev, libsdl-ttf2.0-dev, libsdl-mixer1.2-dev,
>> libsdl-image1.2-dev, libsdl-gfx1.2-dev, racc
>> The executable will be in the labysvn dir afterwards.

-- 
Terminate input by end-of-file or marker, not by count.
            - The Elements of Programming Style (Kernighan & Plauger)

Attachment: pgpJWAwDaLfPx.pgp
Description: PGP signature


Reply to: