[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: clanbomber and clanlib



Barry deFreese wrote:
Hans de Goede wrote:
Paul Wise wrote:
On Sat, Mar 1, 2008 at 4:10 AM, Hans de Goede <j.w.r.degoede@hhs.nl> wrote:

My 2 cents (as a Fedora guy lurking here) keep both ClanLib-0.8 and 0.6, thats what we do (well actually I as I maintain both). We currently have 2 games using it: clanbomber and auriferous. And I know of a few other clanlib-0.6
 games which I'm consider packaging too.

auriferous looks cool. What are these other games?


I'm considering packaging:

* Trophy - 2D car racing game - http://trophy.sourceforge.net

This one looks nice. From the website: 24/05/2007 Trophy ported to ClanLib 0.8


Nice, upstream is alive again, excellent! (I guess you can tell now that I made this list quite some time ago, almost a year it seems).

* Race - 3D top view racing game - http://race.sourceforge.net - warning
  upstream is dead

This looks interesting but the homepage says it uses clanlib 0.7 which wasn't even ever "released" was it?


It was as a development release leading to 0.8 (they use linux kernel versioning style), so I guess this could be easy to port to 0.8, or not, the amount of API changes in ClanLib between 0.6 and 0.8 was massive.

* ClanShip - battleship game
- web:
http://web.archive.org/web/20050305231257/www.swoogan.com/clanship.html - source: http://www.sourcefiles.org/Games/Strategy/Warfare/Battleships/ClanShip-1.0.5f.zip - warning upstream is dead
Looks like this one uses ClanLib 0.7.7 as well.

Then again, it could be easy to port to 0.8, or maybe not.

Regards,

Hans


Reply to: