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Reassigning openal0a bugs to openal-soft



 Just don't? :-) They are independent codebases, both implementing a 
specification (in the same way as OpenGL).
 If a bug is filed against openal0a but it's actually in an app using it, then 
reassign to the app, but assigning bugs that we won't be able to reproduce in 
openal-soft is just wasting time and creating confusion.


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