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Hi all,

I'm a long time Linux enthusiast and developer. Lately I'm mainly active porting and / or improving open source games to / for Linux (and writing kernel drivers for hardware monitoring chips). I'm also a Fedora contributer and most of my Linux games related work is done in the form of creating and maintaining Fedora packages. Where applicapable I send patches upstream, but (unfortunately) for many games upstream is dead.

Within Fedora I'm one of the most active members of the Games Special Interest Group:

I currently maintain 200 packages in Fedora's main repository of which about 100 are games, see:

I (and other Fedora contributers) spend a lot of time and energy on Linux Game development, and I would really like to coordinate this with you guys so that we don't reinvent the wheel (on either side) I always try to look at Debian's packages when I hit a problem and / or start a new package, and since Fedora now has quite a few games which Debian doesn't I would like to invite you to do the same, and to feel free to ask questions about any changes we've done.

For example I saw that No Gravity is on your wishlist, I just spend about 16 hours writing a patch for that to make it 64 bit clean (and I'm _really_ experienced by now in cleaning up 64 bit issues, this one was nasty), so if you package it please use my patch and spend those 16 hours doing something else beneficiary to opensource gaming which I then can borrow back :) For the No gravity 64 bit patch see:

For another example where sharing knowledge is good, I saw you are working on ufoai. Beware that the data is not DSFG free, upstream is working on cleaning up things, but as is this is not suitable for the main repo of debian, see:

I also see maniadrive on your wishlist, I already have that packaged for Fedora, its a bit of a !@#$@ to package, so please contact me if you start working on it, then I can try to share what I have learned.

Last you might be interested in (or disgusted by) autodownloader, autodownloader is a python glade application, which can be scripted through simple ini-ish files to prompt a user that some non distributable content needs to be downloaded for a game to function and ask for permission to connect to the internet, then can show another prompt with a license (if instructed todo so through the ini), and even more prompts. Once all the configured prompts are ok-ed, it will download files from a list of files in the ini to a designated location, each file can have multiple mirrors, and will be md5 sum checked. Failing mirrors will be skipped automatically, slow mirrors can be skipped by the user. And this all wrapped in a nice gtk2 interface with progress bars for the downloads etc. I already saw a wget shell script left and right for things like this in Debian, but if you do this you really want to use autodownloader as that is very userfriendly. Its also handy for very big datafiles like those of World of Padman and Urban Terror, then you don't have to carry those in the repositories. The easiest way to see autodownloader in action is to install Fedora, then do "yum install vavoom" and then click one of the doom / heretic shareware / hexen demo launchers in the games menu.

Well thats all I think, I will be lurking on this list, trying to help where I can and hopefully pick up some useful info in the process. Feel free to subscribe to the (low volume) Fedora games list and lurk there:

Thanks & Regards,


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