Hi!
It's now compiled, but won't start. A window pops up, then I get the follow error message:
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alex@annuminas:~$ oolite
2006-07-26 14:01:09.790 oolite[24221] initialising SDL
open /dev/sequencer: Datei oder Verzeichnis nicht gefunden
2006-07-26 14:01:09.883 oolite[24221] init: numSticks=0
2006-07-26 14:01:09.883 oolite[24221] CREATING MODE LIST
2006-07-26 14:01:09.883 oolite[24221] Added res 800 x 600
2006-07-26 14:01:09.883 oolite[24221] Added res 640 x 480
2006-07-26 14:01:10.038 oolite[24221] drawRect calling initialiseGLWithSize
2006-07-26 14:01:10.039 oolite[24221] Creating a new surface of 800 x 600
2006-07-26 14:01:10.042 oolite[24221] no universe, clearning surface
2006-07-26 14:01:10.045 oolite[24221] ---> searching paths:
[..]
2006-07-26 14:01:10.234 oolite[24221] Vertex Array Range optimisation - not supported
2006-07-26 14:01:10.250 oolite[24221] DEBUG creating octree cache......
2006-07-26 14:01:10.279 oolite[24221] don't know how to load entity 'http://www.apple.com/DTDs/PropertyList-1.0.dtd' id '-//Apple Computer//DTD PLIST 1.0//EN'
.:3: validity error : Validation failed: no DTD found !
<plist version="1.0">
^
2006-07-26 14:01:10.579 oolite[24221] DEBUG ** resetting track for <ShipEntity Player 100> **
oolite: Uncaught exception NSRangeException, reason: Index 4 is out of range 4 (in 'objectAtIndex:')
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(Hopefully) relevant parts of strace attached.
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$ COLUMNS=80 dpkg -l|grep oolite
ii oolite 1.65-1 The space-sim game Oolite ported to GNUStep/
ii oolite-data 1.62-5-1 Data files for the space-sim game Oolite
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Anything lese you need to debugg this?
Yours sincerely,
Alexander
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