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Re: trigger doesn't work for me



Hi Alexander,

Am Donnerstag 20 Juli 2006 14:26 schrieb Alexander Schmehl:
> Hi!
>
> I have technical problems with one of the packages requested for upload
> in our tracker [1].  Allthough I can build and install trigger [2] and
> trigger data without any problem, it just doesn't work:
>
> =====
> Trigger init
> Build: 0.5.2 on Jul 20 2006 at 10:12:59
> [..]
> Performing app load
> Loading image "textures/splash/splash.jpg"
> Failed to load textures/splash/splash.jpg: textures/splash/splash.jpg,
> SDL_image: Unsupported image format at src/pengine/texture.cpp:82
> App load failed: boink! at src/trigger/main.cpp:36
> =====
>
> This image looks like a quite normal JPEG to me.  I tested it with
> others pictures, too, but had no success.  I don't know what's
> wrong with this game, but attached you can find a strace log.  Perhaps
> you can find out more than I did ;)

My best guess is that the both the picture and picture loading call is right, 
but beforehand an obsolete (and now probably no longer working call) of 
libphysfs was called. I'll take a look and report back ;)

Cheers,
     Stefan.

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