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Uploaded xshipwars 1.33h-1 (m68k all) to erlangen



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Format: 1.6
Date: Thu, 17 Aug 2000 21:45:43 +0200
Source: xshipwars
Binary: xshipwars-server xshipwars-common xshipwars
Architecture: m68k all
Version: 1.33h-1
Distribution: unstable
Urgency: low
Maintainer: Debian/m68k Build Daemon <buildd@kullervo.informatik.uni-erlangen.de>
Description: 
 xshipwars  - Dynamic space-oriented gamming system
 xshipwars-common - Common files for XShipWars
 xshipwars-server - Dynamic space-oriented gamming system server
Closes: 61583 61584 65427
Changes: 
 xshipwars (1.33h-1) unstable; urgency=low
 .
   * New upstream version. (closes: #61583, #61584, #65427)
   * Files etc/{generic.cht,terminus.ocsn} not added to distribution; no related use could be found in the sources.
   * (1.33h) A bug in the key mapping for non-us keyboards was fixed, as well as a lock up bug in star chart filter parsing.
   * (1.33f) Various new features added, including changes to the weapons system, starcharts, etc. Changes to the storing of play attributes and other modifications.
   * (1.33e) Improved differentials and pattern updates on network protocol (especially on fire weapon processing), WORMHOLE and ELINK tpye object support, and addition of Intercept and new features/fix to the Star Chart window.
   * (1.33d) The star chart windows has been finished. Keymap for the star chart window and economy window have been added for easy access.
   * (1.33d) Weapons aiming is now supported and fire sound code is now customizeable on the server side.
   * (1.33d) Network transfer protocol for weapon firing values improved.
   * (1.33c) The main menu system has been changed to be a part of the new dynamic 'page system'.
   * (1.33c) A more accurate 'smart' intercept routine has been added to the ShipWars server reality engine to enhance the movements of Als and weapon object flight paths.
   * (1.33c) Async shared images support has beed added to XShipWars client to boost FPS using MIT XSHM to the max.
   * (1.33c) Jemhaddar Balleship and new HST Star photos have beed added to the imageset and polaron beam and pulse weapons have been added to the default OPM.
   * (1.33b) Plugin support has been added to the 1.33b ShipWars Server; this support is currently only available for Linux.
   * (1.33b) Weapons lock matching has beed fixed to not include objects hidden from connections.
   * (1.33b) New ShipWars Server Plugin HOWTO now available.
   * (1.33a) Changes include intergration of OpenGL(TM) code into XShipWars, a recursive bug fixed, and a Linux specific IPC bug has beed patched in the ShipWars Server and XShipWars client.
   * (1.33) A fix for a bug in viewscreen labels reclaiming, blitting routine improvements for a few more frames per second, weapon selecting to Al objec (make sure all Al objects have their empire valu set for this to work right), modification to SETOBJNAME network code to send empire code, empire code is now displayed on the client, new ReportDestroyWeapons server sysparm, updates to ShipWars server configuration files, and improved reality engine, and use of vector components in calculations.
Files: 
 f2440c94ee9085da313afe927c1a8514 3936146 games optional xshipwars_1.33h-1_m68k.deb
 d87994766e17f2c2253d15fc6f979fdd 93202 games optional xshipwars-server_1.33h-1_m68k.deb
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