[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Installed quakeforge 0.1.0-1 (source i386)



Installed:
quakeforge_0.1.0-1.tar.gz
  to dists/potato/contrib/source/games/quakeforge_0.1.0-1.tar.gz
  replacing quakeforge_0.0.9-1.tar.gz
quakeforge_0.1.0-1.tar.gz
  to dists/woody/contrib/source/games/quakeforge_0.1.0-1.tar.gz
  replacing quakeforge_0.0.9-1.tar.gz
quake-svga_0.1.0-1_i386.deb
  to dists/potato/contrib/binary-i386/games/quake-svga_0.1.0-1.deb
  replacing quake-svga_0.0.9-1.deb
quake-svga_0.1.0-1_i386.deb
  to dists/woody/contrib/binary-i386/games/quake-svga_0.1.0-1.deb
  replacing quake-svga_0.0.9-1.deb
quake-x11_0.1.0-1_i386.deb
  to dists/potato/contrib/binary-i386/games/quake-x11_0.1.0-1.deb
  replacing quake-x11_0.0.9-1.deb
quake-x11_0.1.0-1_i386.deb
  to dists/woody/contrib/binary-i386/games/quake-x11_0.1.0-1.deb
  replacing quake-x11_0.0.9-1.deb
quake-sdl_0.1.0-1_i386.deb
  to dists/potato/contrib/binary-i386/games/quake-sdl_0.1.0-1.deb
  replacing quake-sdl_0.0.9-1.deb
quake-sdl_0.1.0-1_i386.deb
  to dists/woody/contrib/binary-i386/games/quake-sdl_0.1.0-1.deb
  replacing quake-sdl_0.0.9-1.deb
quake-gl_0.1.0-1_i386.deb
  to dists/potato/contrib/binary-i386/games/quake-gl_0.1.0-1.deb
  replacing quake-gl_0.0.9-1.deb
quake-gl_0.1.0-1_i386.deb
  to dists/woody/contrib/binary-i386/games/quake-gl_0.1.0-1.deb
  replacing quake-gl_0.0.9-1.deb
quakeforge_0.1.0-1.dsc
  to dists/potato/contrib/source/games/quakeforge_0.1.0-1.dsc
  replacing quakeforge_0.0.9-1.dsc
quakeforge_0.1.0-1.dsc
  to dists/woody/contrib/source/games/quakeforge_0.1.0-1.dsc
  replacing quakeforge_0.0.9-1.dsc
quake-3dfx_0.1.0-1_i386.deb
  to dists/potato/contrib/binary-i386/games/quake-3dfx_0.1.0-1.deb
  replacing quake-3dfx_0.0.9-1.deb
quake-3dfx_0.1.0-1_i386.deb
  to dists/woody/contrib/binary-i386/games/quake-3dfx_0.1.0-1.deb
  replacing quake-3dfx_0.0.9-1.deb
quake-server_0.1.0-1_i386.deb
  to dists/potato/contrib/binary-i386/games/quake-server_0.1.0-1.deb
  replacing quake-server_0.0.9-1.deb
quake-server_0.1.0-1_i386.deb
  to dists/woody/contrib/binary-i386/games/quake-server_0.1.0-1.deb
  replacing quake-server_0.0.9-1.deb
quake-ggi_0.1.0-1_i386.deb
  to dists/potato/contrib/binary-i386/games/quake-ggi_0.1.0-1.deb
  replacing quake-ggi_0.0.9-1.deb
quake-ggi_0.1.0-1_i386.deb
  to dists/woody/contrib/binary-i386/games/quake-ggi_0.1.0-1.deb
  replacing quake-ggi_0.0.9-1.deb


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Format: 1.6
Date: Sun, 16 Jan 2000 13:26:24 -0800
Source: quakeforge
Binary: quake-svga quake-x11 quake-sdl quake-gl quake-3dfx quake-server quake-ggi
Architecture: source i386
Version: 0.1.0-1
Distribution: frozen unstable
Urgency: high
Maintainer: Joseph Carter <knghtbrd@debian.org>
Description: 
 quake-3dfx - First person shooting game - 3dfx GL version
 quake-ggi  - First person shooting game - GGI version
 quake-gl   - First person shooting game - GL version
 quake-sdl  - First person shooting game - SDL version
 quake-server - First person shooting game - dedicated server
 quake-svga - First person shooting game - SVGALib version
 quake-x11  - First person shooting game - X11 version
Closes: 14445 47954 48018 53533 54152 54153 54221 54451 54488 54530 54595 54634 54742 54747 54749 54868
Changes: 
 quakeforge (0.1.0-1) frozen unstable; urgency=HIGH
 .
   * "0.0.9-1" was actually "0.1-20000103-1"
   * Fixed the sig4's in the SVGALib-using targets
   * replaced qwprogs.dat, no longer segfaults (Closes: #54152)
   * -ip will let you bind a specific IP (Closes: #14445)  (I hope)
   * quake-svga is suid root like other svgalib apps now (Closes: #47954)
   * quake-x11 restores repeat properly on normal exit (Closes: #48018)
   * If /dev/dsp can't be opened, just don't use sound (Closes: #53533)
   * The return of the wrapper scripts..  They've been rewritten a bit for
     dealing with unpacked pak files.  A new quake-lib-stub is needed if your
     pak files are not all lowercase.  (Closes: #54153, #54221, #54634)
   * svgalib targets are i386 only at the moment  =<  (Closes: #54451)
   * Built with newer libsdl  (Closes: #54488)
   * README now notes the gl_ztrick issue..  Essentially ztrick is a hack
     Id used to keep from clearing the Z buffer, it worked with older Mesa
     and with the 3dfx GL MCD.  Mesa 3+ flicker madly, so it defaults to off
     in the -gl target.  You still have to disable it by hand for the -3dfx
     target (since it's intended to be used with the 3dfx GL MCD..)  If set
     once to 0 it will be saved in that state.  (Closes: #54530)
   * If you want to start -svga and -3dfx from X, use open.  Documented this
     in the README.  (Closes: #54595)
   * Package relationships updated/fixed.  (Closes: #54747, #54868)
   * docs are now installed more sanely.  (Closes: #54749)
   * bins and data owned by games isn't going to happen  (Closes: #54742)
Files: 
 164d5e222fb02f3632e13d04acfda075 580 contrib/games optional quakeforge_0.1.0-1.dsc
 e568f2a8c5f0c8c3b4367fb03369543c 1310477 contrib/games optional quakeforge_0.1.0-1.tar.gz
 181f1914adfbcd747223dd6b80813800 469614 contrib/games optional quake-svga_0.1.0-1_i386.deb
 8d2f4596709f97d9e5c01f050e09e344 470930 contrib/games optional quake-x11_0.1.0-1_i386.deb
 f98e7aff35bfcfb3f0160673cf2b1a29 469658 contrib/games optional quake-ggi_0.1.0-1_i386.deb
 4eed8def4e6253febfdb2d10ac4af0d3 461888 contrib/games optional quake-gl_0.1.0-1_i386.deb
 9434aa1d9f59a7b82410eefe8f76a76c 452806 contrib/games optional quake-3dfx_0.1.0-1_i386.deb
 7ff86f5b72f5db06d449980693488208 462778 contrib/games optional quake-sdl_0.1.0-1_i386.deb
 9d8cc200809f4dba4006ce60166767f8 263014 contrib/games optional quake-server_0.1.0-1_i386.deb

-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.0.1 (GNU/Linux)
Comment: The default gpg comment sucks!  ;>

iEYEARECAAYFAjiKzCMACgkQj/fXo9z52rNGPQCgimgLSpn5ejkR/9EfXQbBnX5a
AW0AnAxHsxzrU8KizaTdiNwZTJMJ/rk8
=kni8
-----END PGP SIGNATURE-----


Reply to: