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Re: Answers to "Why is package X not in testing yet?"



On Sun, May 11, 2003 at 01:08:51AM +0200, Björn Stenberg wrote:
> I found an odd thing while tinkering with my little script:
> 
> * junior-arcade is waiting for bugsquish, bumprace, heroes
>  * bugsquish can't be removed while other packages depend on it: junior-arcade
>  * bumprace can't be removed while other packages depend on it: junior-arcade
>  * heroes can't be removed while other packages depend on it: junior-arcade
> 
> It appears like these are all scheduled to be removed, but are stuck waiting
> for each other? What am I missing?
> 
> update_excuses.html contains the following:
> 
> * junior-arcade (- to 1.8)
>  * Maintainer: Ben Armstrong 
>  * 45 days old (needed 10 days)
>  * Trying to remove package, not update it
>  * Not considered
>  * Depends: junior-arcade bugsquish (not considered)
>  * Depends: junior-arcade bumprace (not considered)
>  * Depends: junior-arcade heroes (not considered)
> 
> * bugsquish (- to 0.0.6-1)
>  * Maintainer: Christian T. Steigies 
>  * 335 days old (needed 10 days)
>  * Trying to remove package, not update it
>  * Not considered
> 
> * bumprace (- to 1.4.5-2)
>  * Maintainer: Christian T. Steigies 
>  * 193 days old (needed 10 days)
>  * Trying to remove package, not update it
>  * Not considered
> 
> * heroes (- to 0.21-3)
>  * Maintainer: Daniel Burrows 
>  * 155 days old (needed 5 days)
>  * Trying to remove package, not update it
>  * Not considered

Those four entries there (- to xx) indicate there's no
current version in testing, as far as I understand...
_And_ they're on the removal list...

According to my testing machine...
obiwan:~# apt-cache show junior-arcade bugsquish bumprace heroes
W: Unable to locate package junior-arcade
W: Unable to locate package bugsquish
W: Unable to locate package bumprace

-- 
-----------------------------------------------------------
Paul "TBBle" Hampson, MCSE
6th year CompSci/Asian Studies student, ANU
The Boss, Bubblesworth Pty Ltd (ABN: 51 095 284 361)
Paul.Hampson@Anu.edu.au

Of course Pacman didn't influence us as kids. If it did,
we'd be running around in darkened rooms, popping pills and
listening to repetitive music.
 -- Kristian Wilson, Nintendo, Inc, 1989

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