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Bug#395257: [directfb-dev] Workaround for keymap related bugs in g-i available, please test it



Denis Oliver Kropp wrote:
Attilio Fiandrotti schrieb:

Hi

Today, after many unlucky experiments, i tried disabling the "keyboard" module in directfbrc, hence having linux_input manage the keyboard, as DOK and suggested some times ago and Davide reminded me yesterday. Guess guess, now keymap can be correctly switched multiple times between english and italian, and i also verified that

- With de-latin1 keymap the @ symbol is obtained with AltGr-q
- With sg-latin1 keymap the @ symbol is obtained with AltGr-2


Are dead keys in the key map and working?

IIRC, a specific bug (394871) is still open about deadkeys not working, but i cannot verify by myself if deadkeys now work, as i don't have the necessary knowledge

All this with console in utf mode.

I prepared a miniiso [1] for testing: could you dear d-i fellows please test and report whether your local keymap correctly works?

CC'ing directfb-dev too: dok, do you believe managing keyboard via linux_input instead of keyboard module has any drawback?


I'm wondering it makes a difference. Ville, IIRC, took the code
from the keyboard driver.

maybe we should also try this workaround on PPC (i guess on AMD64 it makes no difference): any volunteer?

the iso is named that way because in /usr/local/bin you'll find test binaries from DirectFB-examples, which may be useful for debugging purposes, especially df_input


:)


df_input is a really useful tool and i think we should shrink it by stripping all references to PNGs and fonts and put it in a libdirectfb-tools udeb togheter with dfbinfo.

cheers

Attilio



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