Le samedi 31 décembre 2011 à 00:03 +0000, peter green a écrit : > Toonloop failed to build on the armhf buildd > I have managed to reduce the problem to a simple testcase and mesa seems to be at fault. > To reproduce this issue create a file called test.c with the following contents > > #include <stddef.h> > #include <GL/gl.h> > #include <cogl/cogl.h> It is cogl which is at fault. Being built against GLES breaks basically everything that depends on it. > The cause appears to be cogl being built against GLES2 on arm* while > it's built against the regular GL on everything else. Am I correct in > thinking this is done to better support embeeded GPUs? Yes, but so far it only works with proprietary drivers. > Would the correct course of action be to try and patch toonloop to also > use GLES2 on armel and armhf? No, the best course of action is to revert the change that broke cogl on arm. Rico, can you revert your related commits? Thanks, -- .''`. Josselin Mouette : :' : `. `' `-
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