Re: Bug#85629: keymap for RiscPC
On Wed, Apr 04, 2001 at 02:06:36AM +0200, Richard Atterer wrote:
> Phil wrote:
> > Yann wrote:
> > >A detailed description of the keymap will be necessary anyway; see
> > >/usr/share/debhelper/dh-consoledata/templates/keymaps for the
> > >definition of the console-data/keymap/* questions.
> > I don't personally have any information beyond what's in the kmap
> > file. I've asked on the debian-arm mailing list to see if there are
> > any volunteers to provide the details.
> I'm willing to help, except it is not entirely clear to me what you
> mean by the paragraph above, Yann. The RiscPC has a *standard* PS/2
> port, so you can plug in *any* PC keyboard, and the answers to the
> questions will change according to the keyboard.
My question was specifically about the acorn-ps2-uk keymap file.
> IMHO, the best solution would be to use the i386 keymaps, but convert
> them to RiscPC maps (on the fly or while building the package) using
> just one fixed lowlevel-to-lowlevel key code map.
I'm not sure what you mean here. If one plugs a PS/2 keyboard to a RiscPC,
one should be able to use the same keymaps as on a PC, isn't it ? Or did I
miss some specificity ?
> I have the following keyboards:
> - original Acorn British (qwerty) [gathering dust /somewhere/...]
> - original Acorn German (qwertz)
> - M$ Natural Elite German (qwertz)
> This means I can give you the lowlevel "showkey" keycodes for all of
> these, including the additional key on German keyboards (between the Y
> and left Shift) and the Meta+Menu keys.
Well, I guess someone with the hardware will spend less time on this, and
someone actually using it will probably have less trouble debugging it...
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