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Re: bb segfault - will someone please confirm?



On Tuesday 12 April 2005 23:25, Ernest jw ter Kuile wrote:
> Confirm. Although I got so mesmerised by the images that I forgot to time
> it.
>
> > 6. After 3 minutes 47 seconds (+/- a couple seconds) bb segfaults. It
> > happens right before the section with the toroid.

hmmm, actually here it goes beyond that. it finishes the toroid part, blasts 
something with a tank thingy, which seems to spiral to nothing, shows briefly 
yet another face, and then fills the screen with the letter 'Q' and seg 
faults.

for completness, tryed it in an xterm (instead of a konsole) and it went 
_much_ smoother and faster ! but it crashed at exact same location.

tryed in 32bit mode to see whole demo, which actually went smoother _and_ 
faster still !! 

Actually the whole demo looks _much_ nicer in 32bit mode. The toroid there 
really does looks 3D (instead of flatish 3D in 64bit mode) and the Mandelbrod 
demo went from just beautifull to very impressive indeed.

now, if aalib does it like mplayer, they have an optimised renderer for some 
platforms (like i386, 32bit  mode)  and a generic renderer for the reste.
If this is true I guess the seg fault might be in the generic renderer of 
aalib itself and not in bb at all.

anyway, thanks for pointing me to bb. Beautifull demo (best seen in 32bit 
mode).

> >
> >
> > Thanks,
> > Corey



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