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Re: unreal tournament 2004 for x86_64 on debian



it would seem the problem is audio related

as turning audio explicitly off in the ut2004.ini file
allows the game to run (huray) albiet with no sound.
although it only runs first time (ie it segfaults then
page faults the kernel if you quit and run again)

anyway so now to fight with openal and possibly sdl

i have ut2004's provided libSDL moved and then replaced
with a link to the debian supplied libSDL in /usr/lib.
initially it included libsdl-oss. my computer was completely
crashing and rebooting i removed libsdl-oss and wacked on
libsdl-alsa (as im using alsa sound). now the pc is
just freezing with a black screen.

in both cases ive liked the ut2004 openal.so to the
debian supplied libopenal.so in /usr/lib

i imagine i need to configure it more and also i
wouldnt be suprised if there is something wrong with
the sound card drivers as its an onboard realtek
and the drivers for it have improved considerably over
the last few kernel releases. ie no support in
2.6.8, generic recognition and support in 2.6.11 and 12
and now in 14 it seems to realise its an nforce'd
realtek chip. (CK804)

any help would be nice and muchly appreciated

Dean

Robert Isaac wrote:
$ ldd ut2004-bin-linux-amd64
        libdl.so.2 => /lib/libdl.so.2 (0x00002aaaaabc1000)
        libpthread.so.0 => /lib/libpthread.so.0 (0x00002aaaaacc5000)
        ./libSDL-1.2.so.0 => ./libSDL-1.2.so.0 (0x00002aaaaadd9000)
        libstdc++.so.5 => /usr/lib/libstdc++.so.5 (0x00002aaaaaf33000)
        libm.so.6 => /lib/libm.so.6 (0x00002aaaab111000)
        libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x00002aaaab297000)
        libc.so.6 => /lib/libc.so.6 (0x00002aaaab3a2000)
        /lib64/ld-linux-x86-64.so.2 => /lib64/ld-linux-x86-64.so.2
(0x00002aaaaaaab000)
        libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0x00002aaaab5e2000)
        libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0x00002aaaab7c0000)

To run ut2004 as a 64 bit native program you need the two community
bonus packs installed along with the latest patches.  Install the
patches after the bonus packs.

torrents for the bonus packs can be found here:  http://liflg.org/
download the patches from here: http://www.unrealtournament.com/ut2004/downloads.php

On 10/28/05, Dean Hamstead <dean@bong.com.au> wrote:

the nvidia driver use 'nvidia' as their driver

get 7676 from http://people.debian.org/~rdonald

youll have to build them entirely from source debs
(no dramas). also go get teh patches from the nvidia
forums and apply them to the nv folder before you
build the nvidia-kernel-modules

youll need too apply then with

patch -p1 patch.txt (to drop a level or directories)
and then re tar them into nvidia-kernel-source.tar.gz
(as module-assistant will untar it again)

you can build q3a from source (worth it imo) and it
will generate x86_64 binaries

however

im still looking for someone to produce an
'ldd ut2004-bin' for me please so i cant see what
versions are used. someone who gets ut to run please!!

Dean

Alan Ianson wrote:

On Fri October 28 2005 12:02 pm, Mike Dobbs wrote:


I installed the nvidia driver using m-a install nvidia ( I think I had the
7474 nvidia-modules installed, make sure nvidia-glx is the same, also
install nvidia-glx-ia32 for 32 bit support).  Then xorg needs some changes
too, google amd64 debian nvidia.


Will do.



Does running ut2004 produce anything in the terminal window?


You mean from an "ALT-F# terminal/console. I have not tried. I've always had
to run these sort of things from x-windows. Running from a terminal would be
best I suspect, if the game supports it I will run it from there and see what
happens.



Are you trying to run ut2004 in 32 bit mode or 64 bit?


Originally I just ran it from the desktop icon that was created (if I remember
correctly). I never knew there was a 64bit version. I don't have a chroot
here but I do have ia32 libs installed so I do get some 32 bit apps to run.
If there is a 64 bit version I would run that, but if not I'd have to run the
32 bit if I can get compatibility.



----- Original Message -----
From: "Alan Ianson" <alianson@shaw.ca>
To: <debian-amd64@lists.debian.org>
Sent: Friday, October 28, 2005 1:34 PM
Subject: Re: unreal tournament 2004 for x86_64 on debian



On Fri October 28 2005 11:05 am, Mike Dobbs wrote:


What errors are you getting?

After I installed the latest update it stopped working. The window would
show
up on the taskbar with a spinning hourglas for about 15 seconds and then
just
went away. I'm not sure what was wrong.



Make sure your version of the nvidia modules matches your versoin of the
nvidia-glx.

OK, I'm going to try and install now. Do these nvidia modules work with
the
"nv" driver I am using now, or do I need to get/build a new "nvidia"
driver
for the xorg config?



I had to link the openal library to use the 64bit system library.

I will have to do that too I think, how would I do that?



----- Original Message -----
From: "Alan Ianson" <alianson@shaw.ca>
To: <debian-amd64@lists.debian.org>
Sent: Friday, October 28, 2005 1:01 PM
Subject: Re: unreal tournament 2004 for x86_64 on debian



On Fri October 28 2005 09:49 am, Mike Dobbs wrote:


What problems are you having?  ut2004 runs fine in my amd64 debian
sid and
ubuntu amd64.  Running 64bit.

This amd64 box is new to me, so I have to get used to the way it wants
to
play. I have run quake3 with linux (32bit) before, it ran wonderfully
but
I
had no sound. Q3 just isn't the same without BANG BANG! I have never
tried it
since.

I have had UT2004 running with debian amd64. It ran fine, sound and
video. But
when I upgraded to the latest linux version (ut2004) it stopped
working,
I don't know why. I had the nvidia drivers installed from the nvidia
site
since
I couldn't get them installed the debian way. I'm going to try again
with
testing and see if I can do it the debian way so future upgrades won't
be
a
problem.

There is nobody in my neck of the woods I can ask about setting this
stuff up
under linux, so I mostly stumble around in the dark and try to scan
these
groups for info on getting them up and running.

If It could be done I would like to have UT (the classic version, had
it
running nicely under 32bit linux), UT2K3/4 and Quake 3 running here on
my
debian amd-64 box.



----- Original Message -----
From: "studio-64" <fsmith@walescomputers.co.uk>
To: "Alan Ianson" <alianson@shaw.ca>; <debian-amd64@lists.debian.org>
Sent: Friday, October 28, 2005 11:39 AM
Subject: Re: unreal tournament 2004 for x86_64 on debian



Please let us all know when you get it working, as I miss these as
well on my 64studio (yeah I know I should be making music, not
playin'
games!!)

Cheers
Bob

Alan Ianson wrote:


On Thu October 27 2005 11:20 pm, Dean Hamstead wrote:


is anyone out there running ut2004 x86_64
with nvidia drivers on debian for amd64

im pulling my hair out hear

I have in the past. I don't have the nvidia drivers installed at
the
moment. I can't get them installed for some reason on stable. I'm
running testing at the moment so I am going to give installing
them the
debian way again when I get a chance. Last time I installed the
drivers

from the nvidia site and did have it working, as long as I didn't

upgrade (ut2004) to the latest upgrade.

I must say it worked a real charm. I really enjoy UT and quake 3
and
have missed them since switching to linux. I'm going to have to
have
a good sit down with debian and see if I can get these things
going here.

Well, that's just my experience.. :)

--



          Bearmusic
          hearmymusic.co.uk <http:www.hearmymusic.co.uk>



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EMAIL: dean@bong.com.au       or       djzort@bong.com.au
ICQ: 16867613


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WWW: http://dean.bong.com.au  LAN: http://www.bong.com.au
EMAIL: dean@bong.com.au       or       djzort@bong.com.au
ICQ: 16867613



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