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Re: libc6 & ia32-libs



On Fri, Oct 21, 2005 at 07:07:58PM +0200, Goswin von Brederlow wrote:
> Zaq Rizer <zrizer@yahoo.com> writes:
> 
> > I have the same issue; I cannot get games like this to run in native amd64.
> > Did you ever find a solution?
> > Zaq
> > On Sat, 2005-09-03 at 03:14 +0200, Sergi Vidal wrote:
> >
> >           Hello,
> >
> > i've recently upgrade my debian sid and one of the upgraded packets was libc6... after this I get the follow errors with programs that uses ia32-libs.
> >
> > benit@debian-amd64:~$ quake3
> > ./quake3.x86: relocation error: /emul/ia32-linux/lib/tls/libc.so.6: symbol _dl_starting_up, version GLIBC_PRIVATE not defined in file ld-linux.so.2 with link time reference
> >
> > benit@debian-amd64:~$ cedega /home/benit/TransGaming_Drive/Program\ Files/GUILD\ WARS/Gw.exe
> > /usr/lib/transgaming_cedega//winex/bin/pthreads_stack_test: relocation error: /emul/ia32-linux/lib/tls/libc.so.6: symbol _dl_starting_up, version GLIBC_PRIVATE not defined in file ld-linux.so.2 with link time reference
> > /usr/bin/cedega: line 144: [: -gt: unary operator expected
> > /usr/lib/transgaming_cedega//winex/bin/wine: relocation error: /emul/ia32-linux/lib/tls/libc.so.6: symbol _dl_starting_up, version GLIBC_PRIVATE not defined in file ld-linux.so.2 with link time reference
> 
> You libc6 is too new or too old. Incompatible with the version those
> two were compiled against.

Any chance this is one of the things LD_ASSUME_KERNEL=x.y.z thingy deals with?

Len Sorensen



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