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Bug#746383: libflite1: many undefined symbols

Andreas Cadhalpun <andreas.cadhalpun@googlemail.com> (2014-04-29):
> Package: libflite1
> Version: 1.4-release-8
> Severity: normal
> Dear Maintainer,
> libflite1 seems to have a lot of undefined symbols:
> $ adequate libflite1
> libflite1:amd64: undefined-symbol
> /usr/lib/x86_64-linux-gnu/libflite_cmu_time_awb.so.1.4 => clunits_synth
> libflite1:amd64: undefined-symbol
> /usr/lib/x86_64-linux-gnu/libflite_cmu_time_awb.so.1.4 => cmu_syl_boundary
> libflite1:amd64: undefined-symbol
> /usr/lib/x86_64-linux-gnu/libflite_cmu_time_awb.so.1.4 => lexicon_val
> libflite1:amd64: undefined-symbol
> /usr/lib/x86_64-linux-gnu/libflite_cmu_time_awb.so.1.4 => usenglish_init
> libflite1:amd64: undefined-symbol
> /usr/lib/x86_64-linux-gnu/libflite_cmu_time_awb.so.1.4 =>
> clunits_ldom_phone_word
> If I'm not completely mistaken, this could lead to crashes. But as far as I
> can tell, at least flite works correctly.
> Still this should be fixed.

I'm not flite expert but it looks to me there's a plugin mechanism, with
most symbols being defined in the shared library (libflite.so.1.4);
depending on the intended architecture, it might be a better idea to
store the plugins in a private directory.


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