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Re: GeForce2 w/ XFree86 4.0.1 [ a little new ]



On Sat, Nov 04, 2000 at 11:01:46PM -0800, Cisco.Addict wrote:
> Sorry, is there any way i can get my GeForce2 GTS 64mb working in XFree86 4.0.1    (Im hopeing to be able to play Quake3)

I've got a GeForce2 GTS 32mb; I followed tomshardware instructions (+
others) to install and now I can play the quake 3 arena demo (looks
great but is really gory).

Now that X 4.0.1 is in woody you can install that and 2d should be
fine.

Then it's a matter of getting the 2 Nvidia Linux driver files and
following instructions.

Here are my notes (I usually keep a log or installation file so I
don't have to remember 6 months down the track exactly how I installed
some software).

It's important you do the following:
locate libGL drivers; renamed them to *.mesa
ie.
/usr/lib/libGL.so.1.2.mesa
/usr/lib/libGL.so.1.mesa
/usr/X11R6/lib/modules/extensions/libGLcore.a.mesa

This is what the Nvidia glx driver will install:
/usr/lib/libGL.so -> (symlink) /usr/lib/libGL.so.1.0.5
/usr/lib/libGLcore.so.1 -> (symlink) /usr/lib/libGLcore.so.1.0.5

Grab the 2 linux driver tar.gz files.
cp NVIDIA_kernel* to /usr/local/src

tar -zxvf; cd'd into dir.
make SYSINCLUDE=/usr/src/kernel-source*/include
(I've compiled a custome kernel that lives there.)
lsmod revealed NVdriver.

cp NVIDIA_GLX* to /usr/local/src;
tar -zxvf; cd'd into dir.
make

dexter -> XF86Config-4; changed nv -> nvidia
added NVdriver to /etc/modules

restarted X
X tried to start; all jumbled; nothing right
Problems:
Removed /usr/lib/libGL.so.1 -> *.mesa

See /var/log/gdm|XFree*/*log for errors
Commented out Load GLcore in /etc/X11/XF86Config-4
Renamed a glx.a file.

When testing it's best to startx rather than gdm so remove
/etc/rc2.d/*gdm symlink.  When satisfied cp -d -p rc3.d/*gdm to rc2.d

Remaining problems:
/var/log/XFree86/*log* says
DIA_GLX-0.9-5NVIDIA_GLX-0.9-5Symbol __glXActiveScreens from module /usr/X11R6/lib/modules/extensions/libdri.a is unresolved!
But doesn't seem to hurt anything. quake3 is really quick; looks good
so I assume 3d performance is OK.

See how it goes.

Jonathan



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