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Re: Lost Labyrinth



OoO En ce  début d'après-midi nuageux du lundi 12  mai 2008, vers 14:10,
Markus Döbele <mar_doe@gmx.de> disait:

> I am new to this list so I first want to say hello to everybody.

> Since a few days we can compile our game Lost Labyrinth with a free compiler. 
> So the whole game is open source now.
> It is written in purebasic which is commercial. But the new compiler 
> translates it to c++ and creates an executable.

> I would like to know if somebody here would like to maintain it.
> Create a deb for it (I already have a script that creates a deb for the 
> version with the old compiler) and maintain it for debian.

> Maybe this would be a nice addition for the games sector of debian?

Hi Markus!

You may want to ask debian-games team. I put them in copy.

> Markus

> P.S. 
> The homepage is:	www.lostlabyrinth.com
> The code is here on sourceforge in the svn: www.sf.net/projects/lostlabyrinth
> To compile it we have to do the following:
> Change to lostlaby/elice and then "make laby-svn".
> Some packages have to be installed for that:
> ruby, g++, libsdl1.2-dev, libsdl-ttf2.0-dev, libsdl-mixer1.2-dev,
> libsdl-image1.2-dev, libsdl-gfx1.2-dev, racc
> The executable will be in the labysvn dir afterwards.

-- 
panic("esp: what could it be... I wonder...");
	2.2.16 /usr/src/linux/drivers/scsi/esp.c

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