Hi folks ! I intend to include a new promising game in Debian : 0AD [1]. I did a lot of work for the initial packaging on svn.debian.org [2], [3]. Packages are working and are lintian clean. The thing is the game needs to compile a few build-deps itself : - a specific version of spidermonkey - a library called fcollada - premake Premake is currently in new and should therefore enter Debian in the next few weeks. But for the other two build-deps, I don't really know what to do. Should I try and package them ? (I don't think I am able to package a library from scratch). Would the packages be accepted in main with these embeded build-deps ? Cheers, Bertrand PS I am subscribed to both list. [1] http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=594800 [2] svn://svn.debian.org/svn/pkg-games/packages/trunk/0ad/ [3] svn://svn.debian.org/svn/pkg-games/packages/trunk/0ad-data/ |