Re: Game packages starting servers?
On Sat, 26 Oct 2002 02:52, Helios de Creisquer wrote:
> I never really understood why "game" always seemed to be assimilated to
> unfinished, unmaintained, unsecure, in short _BAD_ (tm) software for a
> lot of guys... not that it is never like this, but it's IMHO like any
> other kind of software... game != evil...
>
> While we are at it, I have one question about game'servers packaging...
> When I packaged tetrinetx first time, I had a doubt about:
>
> - where to put the binary ?
I really don't want to see games in /usr/bin, /usr/sbin, etc. I want to apply
a different security label to my games so that they run in a less privileged
domain. If game servers are in /usr/sbin then I'll need to make a list of
them which is painful to maintain. If it's all under /usr/games then it's
easy to label...
> - where to put pids / highscores ?
> - /var/{run,lib} like anty others daemons ?
> - /var/games like any standard run-play-quit game ?
High scores belong in /var/games IMHO. Then I can grant the games write
access to /var/games and prevent them from writing to anywhere else.
> - where to put logs ?
> - /var/log ...
/var/log/games/name.log ???
--
http://www.coker.com.au/selinux/ My NSA Security Enhanced Linux packages
http://www.coker.com.au/bonnie++/ Bonnie++ hard drive benchmark
http://www.coker.com.au/postal/ Postal SMTP/POP benchmark
http://www.coker.com.au/~russell/ My home page
Reply to: