Bug#1104326: Apparently Fixed in mesa 25.0.5-1
Having turned back the package version to 25.0.3-1, I can confirm
deadlock works in that instance, maybe this should be labeled a
different regression? I also can confirm with no other system changes,
deadlock does fail to run on 25.0.4-1/25.0.5-1.
On Mon, 5 May 2025 16:09:04 +0300 rkfg <rkfg@rkfg.me> wrote:
> Valve's Deadlock is still broken with 25.0.5-1, it doesn't launch and
> the main process becomes a zombie (no errors whatsoever). I copied
> libvulkan_gfxstream.so from 25.0.3-1 and it fixed the problem so I
> assume that's where the bug is. Downgrading the entire package works
too.
>
> On Fri, 2 May 2025 19:33:10 +0200 KeyofBlueS <keyofblues@gmail.com>
wrote:
>
> > Well, it looks like the issue has been apparently resolved in mesa
> 25.0.5-1.
> >
> > After updating, everything is running smoothly again, no more
> repeated game
> > launches or cryptic errors.
> >
> > Thanks for the silent fix.
> >
> > Best.
>
>
>
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