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Bug#423739: libgl1-mesa-dri: banding in rendering when using blending for transparency



It looks as though a patch is committed
(http://gitweb.freedesktop.org/?p=mesa/mesa.git;a=commit;h=21b37b9687b078297935062e3ad9f379b6f36519)
so with luck we will get to see it fixed in 7.0.2...

Thanks,

Dan



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